In the same way, she can borrow time to receive the 'time' of her future self, granting her all her future skills, experience, and knowledge, coloring her hair red in a Redshift. Aoko traps her opponent in a blue energy cage, lifts them up while barraging them with energy orbs, then releases the energy cage in a huge explosion. One ward works like a hypnotic suggestion to tell people they aren't interested in going there. Oh? (Neco-Arc, Neco & Mech). Also referred to as Blowback Edge (BE). A charged version of 4C that becomes an overhead. While its exact domain is unknown, it is heavily associated with time travel and time manipulation, along with the advancement of civilization and, ultimately, extinction. Aoko utilizing High-Speed Incantation to fire magic bullets, Aoko utilizing her magecraft in melee combat. He still considers it to be a one of a kind rarity that deserves some respect. If the opponent is shown to be sloppy with their offense then you can attempt to 2C their redash, but that's to be carefully considered. Assume a forward jump cancel if no direction is given. She is an expert on Mystic Eyes, she also crafted a pair of Mystic Eyes of Binding for herself which are capable of trapping her victims in powerful illusions. Touko Aozaki is a major character from the Kara no Kyoukai series, which like Fate and Tsukihime, are part of the Type-Moon franchise, though Kara no Kyoukaitakes place in a parallel dimension to the other two series. She has passed on the "value of life" to Shiki Tohno. Aozaki Aoko (蒼崎青子) is one of five users of True Magic in all the world. She doesn't like her name because it sounds like Blue (青, Ao), so Shiki decides to call her "Teacher". She was born with an extremely average number of circuits and prana capacity, and her style of magecraft is also considered to be average. During the events of Tsukihime, Arcueid is able to tell the nature of the glasses upon seeing them, and she attempts to destroy them. It can be used as a preemptive anti-air, but despite the good damage and proration it's still relatively slow and avoidable.The beam hits three times, and covers a massive amount of space in front and above Aoko. SANE). X input is done after a super jump. While the Aozaki family has circuits of the highest quality that may help make up for their low numbers, Aoko is especially talented in that area. Unlike Crescent/Full Heat activation, the hitbox and frame data doesn't vary between characters. Another air-to-air button. - Projection Machine: (幻燈機械, Gentou kikai) was created by Touko Aozaki to replace the familiar that was destroyed by her sister. Aoko's magecraft is something that "can't do anything but destroy", and even Nrvnqsr Chaos believes she is something that destroys order. „ ~ Aoko Aozaki. 421A is a held orb above their head and can stay in place while Aoko does airdash mixups or empty jump low while the opponent is kept in blockstun since they are being kept in blocked stun by the released orb. Shield counter combo. She is also able to apply Starmine and Starbow in melee combat, by expelling her magical energy from her limbs at close ranges for incredibly destructive effects. Backdash is good against making people whiff B and C normals other than that there's not much reason to backdash as hers is poor. When she had reached a certain age, it was revealed to Aoko that there would be a time when she would have to make a decision between the normal life style and the correct path for her, in other words, being a witch. Pillars also extends higher than unmetered versions. By moving outside of the time axis and making use of repeated instances of time travel, she can dodge attacks, potentially even sending the attacks to different points in time or layering countless versions of "herself" over her body. If they seek to approach from the air you can dash under them if the space permits and even trip guard them with dash under 2C 3C. Since Touko has two bodies even if she would be killed, her soul transfers to the surplus body thus preserving her. Fitted with a lot of good normals for neutral, plenty of orbs and even a fireball, F-Aoko is a character whose basics will carry you far in Melty as long as you have strong understanding of the game's fundamentals. She also has an "oblivion" rune that can erase memories and probably many more spells. VS Battles Wiki is a FANDOM Anime Community. (A)BC > AT, (2A >) 5B > 2B > 2C > 3C > j.BC > dj/sdj.C > j.214C, 2C > 63214B (> tk.214[A]/[B]), (2A >) 5B > 2B > 2C > 3C > j.BC > dj/sdj.C > j.214C > 5[C] > 4[C], (421A~[C] or 214A/B), (2A >) 5B > 2B > 2C > 3C > j.BC > dj/sdj.C > j.214C, 2C > 22A, j.ABC > sdj.ABC > AT, (2A >) 5B > 2B > 2C > 3C > j.BC > dj/sdj.C > j.214C, walkback 2C, (214A/B or 421A~[C]), Raw airthrow, (2C >) 3C > j.BC > sdj.C > j.214C, 2C > 63214B, (tk.214A/B), Raw airthrow, (2C >) 3C > j.BC > sdj.C > j.214C, 5[C] > 4[C] (> 421A OR 214A/B), D > 236D > 2C > 3C > j.BC > sdj.BC > AT/214C > Enders.