Some idea groups are simply better than others, though: Not Naval. I hope this helps. gets a permanent claim on every province in Italy (region) that it does not own. Keep in mind that you need Quality around the time you form Italy. Idea groups for Florence->Italy I'm about to start my second ironman (first was Cherokee when Art of War came out and I had just bought the game), so I'm kinda a beginner at EU. If Italy: is a duchy then it becomes a kingdom. I formed Italy and now I've also conquered the Ottomans. obtains new missions (which are Italian missions). For idea group ideas, see Idea group. I'm happy with my ideas but you could probably change the order depending on your own style. gains 25 prestige. If you don't stay Catholic, it gives you CB on pretty much all your neighbors. Each nation can have up to 8 idea groups from a pool of 19 groups (only 18 are shown as the Aristocratic and Plutocratic idea groups are locked behind exclusive government reforms). For idea groups used by three or more countries, see Group national ideas. Italy has amazing, conquest focused ideas. I'm want to try Florence into Italy into wherever I can take that. moves its capital to Roma (118). For the generic 'National ideas' set, see Generic ideas. If not, then almost any other MIL group will be better. The idea order I went for was: Influence ideas, Economic Ideas, Quantity Ideas, Humanist Ideas, Quality Ideas, Trade Ideas, Offensive Ideas and then Defensive Ideas. Religious is also a good idea group for Italy. For the idea groups linked to Policies, see Policies. Several country formation decisions allow the country to either retain its previous ideas, or adopt those associated with the new tag. does not have custom ideas then it gets the event ‘New Traditions & Ambitions’. Military idea groups Edit Aristocratic idea group events Plutocratic idea group events Offensive idea group events Defensive idea group events Quality idea group events Quantity idea group events Naval idea group events; Swap national ideas Edit. 5 years ago. Naples is one of the few countries for whom I like Maritime Ideas. Maritime is weak as well. It's horrible. If you stay Catholic, it'll help you expand into the Balkans and northern Africa. It doesn't have enough value for taking up an idea slot unless your wars are fought on the seas and on the seas only. becomes Italy. Naples has broad, so-so ideas. For the ideas of American natives, see Native council#Native ideas.