Kraken may not seem mega powerful at first glance, but on the table it provides the skilled player with incredible tactical options. I just hope the Lictor and Tervigon have some unknown boosts! Interestingly, this is also the trait the Swarmlord comes with. Yes please. Combo this with the Caustic Blood stratagem and a wimpy little unit like Termagants can spell the death of Berzerkers! so do you have to pay for the spore mines in the spore field stratagem? ), Tyranid can actually play the RP game now at least. You don’t have to build your list for it, you can take pretty much any list and simply make it tougher, which is solid. Now I just need to figure out what is the best option for my playstyle, they all seem solid to buff certain units. Reecius! Lastly, I really like their relic which when put on a unit like a Flyrant, makes it quite deadly. – Psychic Scream is good as a second ‘smite,’ with a funny bonus ability, but isn’t exactly earth shattering. With Synapse your army is always fearless, all the time. Every Tyranid unit needs to be assigned a Hive Fleet, either from the established fleets (Behemoth, Kraken, and Leviathan to name a few) or one of your own devising. However, it’s not just Genestalers, use it on any unit that has Onslaught on them and get a similar result. Wait a minute…a “40-strong block ” uh…in the index you can only go up to 30. Thanks again for all of your previews. – Dominion would’ve been amazing if Synapse weren’t so strong, Pretty pointless now. If you remember from the HQ teasers they did, Kronos is going to MURDER psykers. Sure, on average it takes 9 lascannon shots to mow it down, but one Bobby G later and it’s 3 lascannon shots, Now that’s fine if it had a Leman Russ point cost, but it costs almost double, has an almost zero damage output shooting or in melee, and does ablative damage to nearby Termagaunts upon death. I have a question and/or a potential rules abuse tactic, with regards to the Gorgon Strategem. They’ve hinted at some point adjustments. They’re great but hey, if others don’t think so that is fine. No can do. I will have to poke around a bit on that. I’m going to have to look up fortifications and see where to fit them in… If sporo ends up good for its points. So far So good. First of all, that Stratagem is incredible, particularly when combined with the Warlord Trait and Shadows in the Warp. Unless it ends up costing about 125 to 150 points, it is a curious choice at best. I sure hope the Tyranids will have a way to fill out the detachments to get enough Command Points. Or, use it on a unit like a Thornback Carnifex (oh, yeah, and there are LOTS of types of Carnifexes now, muahaha!) “On the tabletop, this tactical mastery is finally represented thanks to a series of deadly new Stratagems.”. Attack! After he kills his charge target, you consolidate 3” into the next high value target, then you use the 3 CP “fight again” stratagem to kill the next guy. Counting as being in cover is great if you find yourself going second or just for shooting units that are camped out near something already giving them a -1 to be hit for some excellent defense on any table regardless of terrain. The Warlord Trait is essentially a free CP a turn and as their Stratagem also encourages a melee Flyrant, you should be using it often as you will find yourself in melee a lot to trigger it. Follow me on a journey of horror as we explore the depths of the hivemind…. Depending on the Tyranid Monster you’re using, you could turn bio-plasma attacks into SUPER deadly shots – or you could turn mass volume shooting into a hail of death. With Alien Cunning you can plop your Flyrant down in a great position to hit some key enemy units if you go first, maybe even luring your opponent into moving our of position or to counter that unit. Cool! I cannot tell you how frequently people forget you can do this, and thinking they’ve got you pinned down in melee are shocked to see you leave and go charge another unit! Hey everyone, Reecius here with a smokin’ hot review of the new Tyranid Codex! 2. Wow, what a great combination of abilities! Anytime a Genestealer, Lictor, Toxicrene or Venomthrope kills a character in the Fight phase the Tyranid player should be using this stratagem. Kraken swarmlord with hormagaunts seem solid. I assume so. The Tyranids forces are thought of as a mindless swarm but that couldn’t be farther from the truth. It can be a tough balance to strike but in my mind, that is successful game design as you don’t want something that appears to be clearly better.